10th Devlog: End of Polish Sprint
For this last week of work, we really focus on fleshing out our game to make it as player friendly as possible. We want the player to learn and figure the game out for themselves, but at the same time making it clear enough to understand
Sound was a very big part in this week's implementation. We need a way to give the player feedback to their actions. As well as making it a satisfying experience.
With the menu and game music itself. We really wanted the player to feel like a bad-ass parkour runner. So keeping the rhythm and pace was key to assist the player.
And of course more general things were worked on and updated. Such as the UI, now with more information and easy to navigate menus. As well as the HUD, matching the style and feel of the game.
Get Escape the Fog
Escape the Fog
Plan and parkour your way around building tops to escape a menacing fog that follows you closely behind
Status | In development |
Authors | OwenMaes, Jerreeee, Ghata, olzyioannaa, Christopher Null |
Genre | Platformer |
More posts
- 9th Devlog: Enter The PolishMay 05, 2021
- 8th Devlog: Last Week of Sprint 2Apr 28, 2021
- 7th Devlog: After Break ProductionApr 21, 2021
- 6th Devlog: First Week of Sprint 2Mar 31, 2021
- 5th Devlog: Production week 3Mar 24, 2021
- 4th Devlog: Production week 2Mar 17, 2021
- 3rd Devlog: Start ProductionMar 10, 2021
- 2nd Devlog: Gameplay PrototypeMar 03, 2021
- 1st Devlog: PrototypeFeb 24, 2021
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